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        <description>Table of Contents

	*  The 3D User Interface
	*  GroIMP&#039;s 3D Objects
	*  Turtle Commands

List of Figures

	*   GroIMP&#039;s 3D Panels
	*   Comparison of GroIMP&#039;s 3D view modes

The 3D User Interface

Overview

As GroIMP&#039;s primary purpose is the modelling of three-dimensional virtual plants, GroIMP&#039;s 3D facilities play a prominent role. They are made available by the 3D plugin and contain the following features:</description>
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        <description>Options in OpenGL mode

The OpenGL view can be configured by opening the Option-Dialog (View/Display/Option/Edit) of GroIMP&#039;s 3D view while OpenGL is selected. The dialog features the following options:

	*    lighting: If enabled the scene will be lit by the user-defined light-nodes (only up to 8 lights will be used). If disabled the scene will not be lit resulting in flat colored surfaces. [This option is not available for OpenGL (Proteus) mode]</description>
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        <description>Modify object in the scene



Figure 1

The currently selected object can also be modified by 3D tools. GroIMP has three tools for modifying a selected object in the scene:

	*  The translation tool: in Figure 1, you can see three arrows which are the handles for GroIMP&#039;s 3D translation tool. By dragging the arrows with the mouse, the object is moved along the arrow direction. If you use the middle mouse button for dragging, the movement is in a plane perpendicular to the arrow direction.</description>
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