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tutorials:radiation-model-in-crop_model8

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Optimizing light interception: The “Yield game”

Open LightCanopy10022023.gsz

We have now introduced a virtual plant canopy, initially consisting of 12 plants (three rows of 4 plants each). The number of plants per row is fixed in line 82 of the code: const int PL_NO = 4; Task: run the model, and see how many fruit you get in the end. By changing plant density, can you increase the number of fruit? Next, you may increase or decrease branching angle, leaf angle, final leaf size, leaf curvature, leaf folding, and phyllochron by up to 20 per cent to optimize fruit yield (L. 76 – 81):

N.B.: Do not forget to recompile after each change in the code!

tutorials/radiation-model-in-crop_model8.1748363494.txt.gz · Last modified: 2025/05/27 18:31 by barley1965