===== Differences between the CPU and GPU light model ===== * Interpretation of specular and shininess reflection {{ :tutorials:light-spec_vs_shiny2.png?direct&600 |}} * Interpretation of transparency of image textures * Implementation of the //GrinClonerNode// behaviour * CPU (Twilight) implementation: repeats objects only into first quadrant * GPU (Flux) implementation: repeats objects into all four quadrants {{ :tutorials:light-gridcloner.png?direct&600 |}}