User Tools

Site Tools


user-guide:common_panels

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
user-guide:common_panels [2024/04/29 16:18] – created gaetanuser-guide:common_panels [2025/02/14 15:29] (current) – [Search Project] Tim
Line 1: Line 1:
 ===== Common panels ===== ===== Common panels =====
 +
 +
  
 ==== File Explorer ==== ==== File Explorer ====
Line 14: Line 16:
 Files which already exist in your file system can be added to a project via the menu item Object/New/Add File. You have the choice to _link_ or _add_ these files: A linked file does not become part of the project, the project just references it in your file systems. Changes to a linked file take effect on the project when GroIMP (re-)opens the file. In contrast to a linked file, an added file is copied into the project, thus, after addition, there is no connection between the original file and the project any more. Files which already exist in your file system can be added to a project via the menu item Object/New/Add File. You have the choice to _link_ or _add_ these files: A linked file does not become part of the project, the project just references it in your file systems. Changes to a linked file take effect on the project when GroIMP (re-)opens the file. In contrast to a linked file, an added file is copied into the project, thus, after addition, there is no connection between the original file and the project any more.
  
-In Figure 2.2, “File Explorer”, a file explorer panel is shown. `FTree.rgg` is a source code file, `FTree.txt` a text file which contains some explanations about the project FTree, and `index.md` is a link (indicated by the small arrow at the lower left corner of the icon) to an HTML file.+In Figure 2.2, “File Explorer”, a file explorer panel is shown. `FTree.rgg` is a source code file, `FTree.txt` a text file which contains some explanations about the project FTree, and `index.html` is a link (indicated by the small arrow at the lower left corner of the icon) to an HTML file.
  
 ==== Text Editor ==== ==== Text Editor ====
Line 36: Line 38:
  
      
 +Both text editor support [[:additional-functionality:autocomplete|text autocompletion]].
 ==== Image Explorer ==== ==== Image Explorer ====
  
Line 58: Line 61:
 ==== Preferences ==== ==== Preferences ====
  
-In the Preferences panel, you can configure some options of GroIMP and its plugins, see Figure 2.6, “Preferences Panel (Metal Look & Feel).+In the Preferences panel, you can configure some options of GroIMP and its plugins. GroIMP options can be provided from two level: 1the Global options 2) the current workbench options. 
 +The Global options are used for any workbench that do not contains a specific current workbench options file
  
-**Figure 2.6. Preferences Panel (Metal Look & Feel)**+It contains options from all pluginsSee the main ones:
  
-{{:user-manual:preferences.png}}+  * [[:user-guide:panel_options|General panel options]] 
 +  * [[:user-guide:panel_options#workbench_options|Setup a workbench option file]] 
 +  * [[:groimp-platform:raytracing:raytracer_options|Main renderer options]] 
 +  * [[:user-guide:gpuflux_options|GPUFlux options]] 
 +  * [[:groimp-platform:input-and-output-in-groimp#options|Import and Export options]]
  
-   
-=== Options for the Swing User Interface === 
  
-The group UI Toolkit/Swing UI in the Preferences panel lets you choose the Look & Feel of the Swing user interface and whether window decorations (title bar, borders, etc.) should be provided by Swing or by the native window manager of your system. The set of available Look & Feels depends on your Java and GroIMP installations: GroIMP's binary distribution is bundled with the Kunststoff, Liquid and Tonic Look & Feels, the web page [[http://javootoo.l2fprod.com/|Javootoo]] provides a rich set of Look & Feels together with instructions how to install them. Figure 2.6, “Preferences Panel (Metal Look & Feel)” displays Java's default Look & Feel, Metal. 
  
-If you switch to another Look & Feel in the Preferences panel, the user interface will be redrawn immediately. However, changing the window decorations option only takes effect when a new window is opened. Also, there are Look & Feels which do not support window decorations.+==== Project Explorer ====
  
 +This panel display all example project included in the GroIMP installation. The projects can be open and executed. They can be modified but not overridden, which means that the changes can only be saved in another project.  
 +
 +==== Function Browser ====
 +
 +The function browser display a set of function available by default in all rgg files. They mostly comes from the __Library.java__ file, which is imported by default ([[:dev-guide:automatic-imports|more on default imports]]).
 +
 +The function browser content can be increased by adding content to the [[:dev-guide:add-content-registry-descriptor|registry content descriptors]].
 +
 +{{:user-guide:function-browser.png?400|}}
 +
 +==== Search Project ====
 +
 +The project wide search panel can be found under "Panels/search Project". It can be used by tying in the text input and trigger the search by pressing enter. The search process filters all resources of a project based on the name and additionally the file based on the content. 
 +
 +The search result works similar to other explorers, meaning that each result can be opened the same way as in the dedicated explorer. Additionally the [[user-manual:ch02#resource_drag_and_drop |resource drag and drop feature]] is also enabled.
 +
 +{{:user-guide:project_search.png?direct&400|}}
 ==== Other Explorer Panels ==== ==== Other Explorer Panels ====
  
 Besides files and images, a variety of other object kinds is displayed within an explorer panel. For example, Figure 2.5, “Image Explorer, Material Explorer, Attribute Editor” shows the Material Explorer panel. These panels are always similar to the file explorer or the image explorer: Objects are shown in a hierarchical tree-like layout, and new objects are created by the Object/New menu of the panel. The contents in this menu depend on the explorer: The Image Explorer reads in images from files, the Material Explorer allows the creation of new materials of several material types, etc. Besides files and images, a variety of other object kinds is displayed within an explorer panel. For example, Figure 2.5, “Image Explorer, Material Explorer, Attribute Editor” shows the Material Explorer panel. These panels are always similar to the file explorer or the image explorer: Objects are shown in a hierarchical tree-like layout, and new objects are created by the Object/New menu of the panel. The contents in this menu depend on the explorer: The Image Explorer reads in images from files, the Material Explorer allows the creation of new materials of several material types, etc.
  
 +See more: 
 +  * [[:groimp-platform:input-and-output-in-groimp|the list of import/export]] format in GroIMP to see all Explorer.
user-guide/common_panels.1714400314.txt.gz · Last modified: 2024/04/29 16:18 by gaetan