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tutorials:xl-turtle-geometry [2024/11/29 19:47] ksmolentutorials:xl-turtle-geometry [2025/10/29 12:09] (current) – [XL turtle geometry and graph construction] Tim
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 | {{:tutorials:turtle_tut_f.png?direct&220 |}}{{: tutorials:turtle_tut_f_graph.png?direct&200|}}| | {{:tutorials:turtle_tut_f.png?direct&220 |}}{{: tutorials:turtle_tut_f_graph.png?direct&200|}}|
 | The 3d view and the graph structure created by the init function above | | The 3d view and the graph structure created by the init function above |
-This function is called very time you reset your model.(either with the rest button by recompiling/saving the code). The basic theory behind it is that the model always rests to the Axiom node and then runs the init function, if one is provided.+This function is called every time you reset your model.(either with the rest button by recompiling/saving the code). The basic theory behind it is that the model always rests to the Axiom node and then runs the init function, if one is provided.
    
  
Line 126: Line 126:
 ===== 3D objects ===== ===== 3D objects =====
  
 +As mentioned above in GroIMP we are not limited to the turtle commands but we can also use geometrical objects.
  
-===== Modules ===== 
- 
-==== Instantiation rules ==== 
- 
-===== Edge types ===== 
- 
-==== Branches ==== 
- 
-==== Decomposition & custom ==== 
  
 +<code java>
 +protected void init ()
 +[
 + Axiom ==> F Sphere(1);
 +]
 +</code>
  
tutorials/xl-turtle-geometry.1732906021.txt.gz · Last modified: 2024/11/29 19:47 by ksmolen