tutorials:radiation-model-in-crop_model
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tutorials:radiation-model-in-crop_model [2025/05/27 15:45] – barley1965 | tutorials:radiation-model-in-crop_model [2025/06/03 08:42] (current) – barley1965 | ||
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====== Introducing light interception of leaves ====== | ====== Introducing light interception of leaves ====== | ||
- | + | //Open the file {{ :tutorials:Light.gsz | |
- | + | One of the first things that come to mind when thinking about plant functions is, of course, photosynthesis. In order for the plant to do photosynthesis, | |
- | Open the file //Light.gsz//. This is a simple model of a plant that will grow (produce new leaves and internodes) and branch, while each leaf intercepts light from a lamp hanging over it. | + | |
- | One of the first things that come to mind when thinking about plant functions is, of course, photosynthesis. In order for the plant to do photosynthesis, | + | |
<code java> | <code java> | ||
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Note that the shader of each leaf is now reset using the value of '' | Note that the shader of each leaf is now reset using the value of '' | ||
+ | |||
//Task: Do some simulations with different plant parameters (L. 60 – 63, e.g., you could change the phyllochron). Manually change the position of the lamp by selecting it in the scene and dragging it at one of the arrow tips. This can be done during the simulation. Observe the effect on light interception of the leaves.// | //Task: Do some simulations with different plant parameters (L. 60 – 63, e.g., you could change the phyllochron). Manually change the position of the lamp by selecting it in the scene and dragging it at one of the arrow tips. This can be done during the simulation. Observe the effect on light interception of the leaves.// | ||
tutorials/radiation-model-in-crop_model.1748353531.txt.gz · Last modified: 2025/05/27 15:45 by barley1965