tutorials:light-modeling-sensors
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| tutorials:light-modeling-sensors [2025/06/04 14:10] – created MH | tutorials:light-modeling-sensors [2025/11/02 03:59] (current) – MH | ||
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| Note: The output of a sensor node is normalized to absorbed radiance per square meter, independent of the actual size of the sensor. | Note: The output of a sensor node is normalized to absorbed radiance per square meter, independent of the actual size of the sensor. | ||
| - | Note: Sensor nodes can be enabled and disabled for the light model using the LM.setEnableSensors(true/ | + | Note: Sensor nodes can be enabled and disabled for the light model using the //LM.setEnableSensors(true/ |
| Below an (incomplete) example for the spectral GPUFlux light model: | Below an (incomplete) example for the spectral GPUFlux light model: | ||
| Line 21: | Line 21: | ||
| const FluxLightModel GPU_LM = new FluxLightModel(RAYS, | const FluxLightModel GPU_LM = new FluxLightModel(RAYS, | ||
| // enable dispersion | // enable dispersion | ||
| - | GPU_LM.setDispersion(true); | + | GPU_LM.setEnableSensors(true); |
| //check what the sensor node has sensed | //check what the sensor node has sensed | ||
tutorials/light-modeling-sensors.1749039031.txt.gz · Last modified: 2025/06/04 14:10 by MH
