tutorials:light-modeling-lm-functions
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tutorials:light-modeling-lm-functions [2025/02/28 21:58] – created MH | tutorials:light-modeling-lm-functions [2025/05/24 15:46] (current) – barley1965 | ||
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So far, we only used the light model to obtain the amount of absorbed power for the objects within our scene, but there is more :) | So far, we only used the light model to obtain the amount of absorbed power for the objects within our scene, but there is more :) | ||
- | Node: The following is only implemented for the CPU-based twilight light model of GroIMP and NOT implemented for the GPU-based Flux light model. | + | Note: The following is only implemented for the CPU-based twilight light model of GroIMP and NOT implemented for the GPU-based Flux light model. |
The twilight light model offers further functions, e.g., to obtain the received and transmitted power. | The twilight light model offers further functions, e.g., to obtain the received and transmitted power. | ||
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println(" | println(" | ||
println(" | println(" | ||
- | println(" | + | println(" |
} | } | ||
] | ] | ||
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As usual, the properties can be obtained for the three colour channels induvially or integrated using the // | As usual, the properties can be obtained for the three colour channels induvially or integrated using the // | ||
- | Note: For white light, the obtained values should reflect the settings of the used shader - for objects | + | Note: For white light, the obtained values should reflect the settings of the used shader - for objects |
tutorials/light-modeling-lm-functions.1740776320.txt.gz · Last modified: 2025/02/28 21:58 by MH