tutorials:light-modeling-light-sources
Differences
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tutorials:light-modeling-light-sources [2025/01/11 20:03] – created MH | tutorials:light-modeling-light-sources [2025/01/11 20:19] (current) – [AreaLight] MH | ||
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===== AreaLight ===== | ===== AreaLight ===== | ||
- | tbd | + | An area light can be created using a parallelogram as base and transforming it to a light source. It will cast a diffuse distribution in the positive direction of the local z-axis of the parallelogram. Note, as for now, it does not (yet) support user defined physical light distribution. |
+ | |||
+ | <code java> | ||
+ | module AreaLamp extends Parallelogram() { | ||
+ | { | ||
+ | setLight(new AreaLight().(setPower(100))); | ||
+ | setLength(1); | ||
+ | setAxis(0.5f, | ||
+ | } | ||
+ | } | ||
+ | </ | ||
===== PhysicalLight ===== | ===== PhysicalLight ===== |
tutorials/light-modeling-light-sources.1736622210.txt.gz · Last modified: 2025/01/11 20:03 by MH