tutorials:light-modeling-light-sources
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tutorials:light-modeling-light-sources [2025/01/11 20:03] – created MH | tutorials:light-modeling-light-sources [2025/06/02 19:09] (current) – MH | ||
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===== SpotLight ===== | ===== SpotLight ===== | ||
- | As a specialization of a // | + | As a specialization of a // |
+ | |||
+ | To control the opening angle of the // | ||
+ | |||
+ | <code java> | ||
+ | protected void init () [ | ||
+ | Axiom ==> | ||
+ | LightNode.(setLight(new SpotLight().( | ||
+ | setInnerAngle(0.2), | ||
+ | setVisualize(true), | ||
+ | setNumberofrays(150), | ||
+ | setRaylength(0.5) | ||
+ | ))) | ||
+ | ; | ||
+ | ] | ||
+ | </ | ||
+ | |||
+ | Below, the effect of different inner and outher angles can be seen: | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | Note: Make sure that the values for the inner angle do not extend the outer angle. | ||
===== DirectionalLight ===== | ===== DirectionalLight ===== | ||
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===== AreaLight ===== | ===== AreaLight ===== | ||
- | tbd | + | An area light can be created using a parallelogram as base and transforming it to a light source. It will cast a diffuse distribution in the positive direction of the local z-axis of the parallelogram. Note, as for now, it does not (yet) support user defined physical light distribution. |
+ | |||
+ | <code java> | ||
+ | module AreaLamp extends Parallelogram() { | ||
+ | { | ||
+ | setLight(new AreaLight().(setPower(100))); | ||
+ | setLength(1); | ||
+ | setAxis(0.5f, | ||
+ | } | ||
+ | } | ||
+ | </ | ||
===== PhysicalLight ===== | ===== PhysicalLight ===== | ||
- | tbd | + | Please refer to [[tutorials: |
+ | |||
+ | |||
+ | ===== Light colour ===== | ||
+ | |||
+ | To define the colour of the emitted light source, the function // | ||
+ | |||
+ | <code java> | ||
+ | protected void init () [ | ||
+ | Axiom ==> | ||
+ | LightNode.(setLight(new SpotLight().( | ||
+ | setVisualize(true), | ||
+ | setNumberofrays(150), | ||
+ | setRaylength(1.1), | ||
+ | setColor(new RGBColor(1, | ||
+ | ))); | ||
+ | ] | ||
+ | </ | ||
+ | |||
+ | {{ : | ||
tutorials/light-modeling-light-sources.1736622210.txt.gz · Last modified: 2025/01/11 20:03 by MH