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tutorials:architecture-model [2024/11/18 10:37] – [Diameter] timtutorials:architecture-model [2024/11/19 13:06] (current) – [Apical growth] tim
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 Looking at our two organs, we can define our very first rule: //a bud becomes a shoot//, or more precisely //every bud becomes a shoot// Looking at our two organs, we can define our very first rule: //a bud becomes a shoot//, or more precisely //every bud becomes a shoot//
-Writing this in an XL query is quite straightforward:'' Bud %%==>%% Shoot '' But with this rule the fun would soon be over, because we can only apply our rule once, after that there are no more buds in our scene.+Writing this in an rewriting rule is quite straightforward:'' Bud %%==>%% Shoot '' But with this rule the fun would soon be over, because we can only apply our rule once, after that there are no more buds in our scene.
  
  
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 ===== Final ===== ===== Final =====
  
-This is basically it for this tutorial. Below you can get the code of this small tree. Now you can start playing around fitting it to your needs adding more parameters and rotations.  +That is basically it for this tutorial. Below you will find the code for this little tree. Now you can start playing around with itadding more parameters and rotations to suit your needs.  
 <code java> <code java>
  
tutorials/architecture-model.1731922678.txt.gz · Last modified: 2024/11/18 10:37 by tim