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3d-guide:ch01 [2024/04/11 17:00] – created gaetan3d-guide:ch01 [2024/04/29 15:15] (current) – removed gaetan
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-===== Chapter 1. GroIMP's 3D Plugin ===== 
  
-** 1.1. Overview ** 
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-As GroIMP's primary purpose is the modelling of three-dimensional virtual plants, GroIMP's 3D facilities play a prominent role. They are made available by the 3D plugin and contain the following features: 
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-  * 3D geometry objects: Spheres, cones and other primitives, curves and various kinds of NURBS surfaces, heightfields. 
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-  * Materials can be assigned to objects to produce a variety of shading effects in visualization. Materials are defined using a _shading network_: This establishes a data flow through the nodes of the network which finally leads to the visible material properties like colour and opacity. Several kinds of nodes are available: Image maps, procedural maps, transformations. You can freely mix them in the shading network, which gives you great flexibility in defining materials. 
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-  * An integrated viewer displays the current scene in three dimensions. Easy navigation is enabled by navigation buttons; objects can be selected in the viewer. Currently, the viewer supports a simple wireframe representation on all Systems. An OpenGL-based representation is available for Systems where the _Java Binding for the OpenGL API_ (JOGL) is installed. 
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-  * External renders can be used to create a 3D view of higher quality. The POV-Ray Plugin provides a scene export to the POV-Ray format which makes it possible to use the free ray-tracer POV-Ray as an external renderer, see the [[POV:index | POV-Ray manual]]. The resulting image is directly shown in GroIMP's 3D view. 
3d-guide/ch01.1712847649.txt.gz · Last modified: 2024/04/11 17:00 by gaetan