3d-guide:ch01
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- | ===== Chapter 1. GroIMP' | ||
- | ** 1.1. Overview ** | ||
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- | As GroIMP' | ||
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- | * 3D geometry objects: Spheres, cones and other primitives, curves and various kinds of NURBS surfaces, heightfields. | ||
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- | * Materials can be assigned to objects to produce a variety of shading effects in visualization. Materials are defined using a _shading network_: This establishes a data flow through the nodes of the network which finally leads to the visible material properties like colour and opacity. Several kinds of nodes are available: Image maps, procedural maps, transformations. You can freely mix them in the shading network, which gives you great flexibility in defining materials. | ||
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- | * An integrated viewer displays the current scene in three dimensions. Easy navigation is enabled by navigation buttons; objects can be selected in the viewer. Currently, the viewer supports a simple wireframe representation on all Systems. An OpenGL-based representation is available for Systems where the _Java Binding for the OpenGL API_ (JOGL) is installed. | ||
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- | * External renders can be used to create a 3D view of higher quality. The POV-Ray Plugin provides a scene export to the POV-Ray format which makes it possible to use the free ray-tracer POV-Ray as an external renderer, see the [[POV:index | POV-Ray manual]]. The resulting image is directly shown in GroIMP' |
3d-guide/ch01.1712847649.txt.gz · Last modified: 2024/04/11 17:00 by gaetan