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| - | # Description | + | ~~NOTOC~~ |
| - | The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualization and interaction. It exhibits several features which makes itself suitable | + | <color red> To Contribute to this wiki please reach out to us so we can create you an account. Sadly, it is not possible |
| - | The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the user can interactively select the rules to be applied. GroIMP provides classes that can be used in modelling: Turtle commands, further geometrical classes like bicubic surfaces, the class Cell which has been used in the Game Of Life implementation, | + | ====== Description ====== |
| - | # Features | ||
| - | * Interactive editing of scenes | + | The modelling platform GroIMP is designed as an integrated platform incorporating modelling, visualization |
| - | * Rich set of 3D objects, including primitives, NURBS curves | + | |
| - | * Material options like colors, and textures | + | |
| - | * Java + L-System grammar support | + | |
| - | * Real-time rendering using OpenGL | + | |
| - | * Support | + | |
| - | * Build-in raytracing implementations (CPU and GPU-based) | + | |
| - | * Full spectral raytracing (down to 1nm buckets) | + | |
| - | # Documentation | + | The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the user can interactively select the rules to be applied. GroIMP provides classes that can be used in modelling: Turtle commands, further geometrical classes like bicubic surfaces, the class Cell, which has been used in the Game Of Life implementation, |
| - | Find more information on the software at the [documentation pages](Documentation). | + | ====== Features ====== |
| - | Find more information on L-Systems, growth grammar, and the XL language at the [grogra website](http:// | ||
| - | Find the latest version | + | * Interactive editing |
| + | * Rich set of 3D objects, including primitives, NURBS curves and surfaces, and height fields | ||
| + | * Material options like colors, and textures | ||
| + | * Java + L-System grammar support | ||
| + | * Real-time rendering using OpenGL | ||
| + | * Support of several import and export formats | ||
| + | * Build-in raytracing implementations (CPU and GPU-based) | ||
| + | * Full spectral raytracing | ||
| - | # Contribute | + | ====== Documentation ====== |
| - | You can contribute to the GroIMP project by participating in the [Git workflow](Dev-Guide/ | + | This wiki contains |
| - | Also, please create wiki pages! We hope to have a user perspective to facilitate model building for novice | + | Find more information on L-Systems, growth grammar, and the XL language at the [[http:// |
| - | Please, | + | Find the latest version of the GroIMP API documentation [[https://javadoc.grogra.de|here]] |
| - | # Contact | + | ====== Contribute ====== |
| - | Feel free to send your questions and remarks to 